setShaderProgramUniformVec4f

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void setShaderProgramUniformVec4f(ShaderProgram program, string location, vec4 vector)
    void
    setShaderProgramUniformVec4f
  2. void setShaderProgramUniformVec4f(ShaderProgram program, string location, float x, float y, float z, float w)

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