setShaderProgramUniformVec3i

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void setShaderProgramUniformVec3i(ShaderProgram program, string location, vec3i vector)
    void
    setShaderProgramUniformVec3i
  2. void setShaderProgramUniformVec3i(ShaderProgram program, string location, int x, int y, int z)

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