setShaderProgramUniformVec3ui

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void setShaderProgramUniformVec3ui(ShaderProgram program, string location, vec3ui vector)
    void
    setShaderProgramUniformVec3ui
  2. void setShaderProgramUniformVec3ui(ShaderProgram program, string location, uint x, uint y, uint z)

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