setShaderProgramUniformVec3f

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void setShaderProgramUniformVec3f(ShaderProgram program, string location, vec3 vector)
  2. void setShaderProgramUniformVec3f(ShaderProgram program, string location, float x, float y, float z)
    void
    setShaderProgramUniformVec3f
    (,
    in string location
    ,
    in float x
    ,
    in float y
    ,
    in float z
    )

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