setShaderProgramUniformVec2f

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void setShaderProgramUniformVec2f(ShaderProgram program, string location, vec2 vector)
  2. void setShaderProgramUniformVec2f(ShaderProgram program, string location, float x, float y)
    void
    setShaderProgramUniformVec2f
    (,
    in string location
    ,
    in float x
    ,
    float y
    )

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